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Slot Theory Defense

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Devlog

  • Version 0.1.8 Change Log
    March 10, 2026 by Dextrome
    This pass is all about readability, smoothness, and control, with a few quality-of-life upgrades that make each run cleaner to play and better to look at. What’s New Added Easy Difficulty for a frie... Continue reading
  • Version 0.1.7 Change Log
    March 10, 2026 by Dextrome
    1
    #v0.1.7
    Reworked procedural random map generation to improve variety and beatability. Refit map selection layout and random map presentation. Multiple balance passes for Split Shot, Hair Trigger, Armored HP s... Continue reading
  • Version 0.1.6 Change Log
    March 09, 2026 by Dextrome
    Features Overview Cancel Button during tower/mod placement (pressing it will bring you back to draft panel) Base Achievement System + Screen Maps Rework UI Overhaul Pinch-to-zoom added to all UI scree... Continue reading
  • Version 0.1.5 Change Log
    March 07, 2026 by Dextrome
    ✨ Features & Improvements Global Leaderboards are Live Run timer in HUD and end screen A live m:ss timer now runs in the top bar during play, symmetrically opposite the lives counter. Total run time... Continue reading
  • Version 0.1.4 Change Log
    March 07, 2026 by Dextrome
    1
    Android & Mobile Back button now navigates contextually: returns to previous screen from menus, opens pause during draft, and shows a quit confirmation ("Are you really just gonna quit like a little b... Continue reading
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Updated 9 hours ago